Performancing Metrics

Home iPhone SDK
ByteClub Dev Blog
Byteclub SDK development has been suspended
Written by Peter Bakhyryev   
Wednesday, 28 April 2010 20:30

It was fun while it lasted, but due to various reasons we decided to suspend work on the Byteclub multiplayer SDK.

This site will be up for some time still - if you have a login, you can still use it. No new developers are being accepted into the beta program, sorry.

- Peter

 
How to (almost) create your own iPhone OS framework
Written by Peter Bakhyryev   
Tuesday, 25 November 2008 03:52

As of iPhone SDK version 2.1, it doesn't seem to be possible to package your own code into an iPhone OS framework. Messing around with OS X 10.5 framework build options didn't yield any useful results for us. The closest we got is a static library built for each platform (iPhone OS and the Aspen simulator), bundled up into one file (using a command line tool called 'lipo') and a set of header files that you would reference in order to use the library.

Read more...